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Wednesday, June 16, 2010
Why use delegates? What is a delegate?
I have myself been confused with the actual usage of delegates in the beginning.I would be lying if i tell you this topic has been easy for me. However i can assure you that its not as big as it looks.
1. What is a delegate?
Answer: A delegate is a reference to a method / Pointer to a method.
2. How do you declare a delegate?
Answer : Before you ask this question, you should ask "which method is my delegate going to point to ?"
Imagine i have a method called displayname() in a class named Employee. The definition of this method is as follows:
public void displayname()
{
Console.WriteLine("Name of the employee is : "+ name);
}
Now i want to point my delegate to the above method displayname(). To be able to do that i must declare the delegate as follows:
public delegate void MethodPointer();
Observe that the above declared delegate doesn't have any parameters and return type just like displayname() method doesn't have return type and parameters.
I hope you understood now how to declare a delegate. You have to declare delegate according to function definition of method you want to point to.
3. How to link a method to your delegate?
Answer :
Just because you have declared a delegate, it doesn't mean you have linked your delegate to the method you want to call. To link your delegate you need to create an instance of the delegate and then you can assign the method call to the delegate as follows:
MethodPointer PointerToNameDisplay = new MethodPointer(displayname);
4. How to use a delegate?
Answer:
You can use delegate as an object, which is the amazing capability in the event programming world.
You can just go ahead and execute the method like this :
PointerToNameDisplay();
5. Why do i need to do all of this?(I guess i have workarounds to all of these???)
Answer:
Imagine you have a method which expects a delegate. Lets have its definition as follows:
public static void displayinformation(MethodPointer M1)
{
Console.WriteLine("Displaying information you have chosen");
M1();
Console.WriteLine("Press any key to clear the screen: ");
Console.ReadKey();
Console.Clear();
}
In the above method we are passing delegate "MethodPointer" we declared before in this post. All am doing in this method is, executing the delegate. One thing that you must have not realized that, i can send any object of "MethodPointer" as follows:
MethodPointer PointerToDesignationDisplay = new MethodPointer(displaydesignation);
MethodPointer PointerToDepartmentDisplay = new MethodPointer(displaydepartment);
MethodPointer PointerToSalaryDisplay = new MethodPointer(displaysalary);
Each of above objects are pointing to different methods. All of them must be pointing to methods whose declaration is like delegate declaration.
Now i can call the displayinformation method as follows:
displayinformation(PointerToNameDisplay);
displayinformation(PointerToDesignationDisplay);
displayinformation(PointerToDepartmentDisplay);
displayinformation(PointerToSalaryDisplay);
All of this can be acheived with delegates. If you are still not convinced about usage of delegates, its okay.You will only understand it when you use it in real time application OR IF YOU HAVE A GOOD IMAGINATION :p. Just prepare yourself to understand how it works. I strongly believe that should keep you ahead of others in terms of understanding the concepts.
Okay!!! now time for sample working application on delegates. Please start a console application and name it as PassValBetThreads. If you do not know how to start a console application, check this post:
How to start a console application
Right click on your project on the right hand side and Add a new class, name it as "Employee".Double click on Employee and Please create the following methods in the class as follows:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PassValBetThreads
{
public class Employee
{
public string name;
public string designation;
public string department;
public string salary;
public void setEmployee(string _setname, string _setdesignation, string _setdepartment, string _setsalary)
{
name = _setname;
designation = _setdesignation;
department = _setdepartment;
salary = _setsalary;
}
public void displayname()
{
Console.WriteLine("Name of the employee is : "+ name);
}
public void displaydesignation()
{
Console.WriteLine("Designation of the employee is : " + designation);
}
public void displaydepartment()
{
Console.WriteLine("Department of the employee is : " + department);
}
public void displaysalary()
{
Console.WriteLine("Salary of the employee is : " + salary + " Dollars");
}
}
}
If you are done with that. Lets go to program.cs file, double-click on it. Declare a delegate and define a static method called displayinformation which accepts an object of delegate as a parameter. My code looks like this:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace PassValBetThreads
{
class Program
{
public delegate void MethodPointer();
static void Main(string[] args)
{
int choice = 0;
Employee Sam = new Employee();
Sam.setEmployee("Sameer Shaik", "Programmer", "IT Development", "5000");
while (choice != 5)
{
Console.WriteLine("Please enter 1 to view name of employee");
Console.WriteLine("Please enter 2 to view designation of employee");
Console.WriteLine("Please enter 3 to view department of employee");
Console.WriteLine("Please enter 4 to view salary of employee");
Console.WriteLine("Please enter 5 to exit");
choice = Convert.ToInt32(Console.ReadLine().ToString());
if (choice == 1)
{
MethodPointer PointerToNameDisplay = new MethodPointer(Sam.displayname);
displayinformation(PointerToNameDisplay);
}
if (choice == 2)
{
MethodPointer PointerToDesignationDisplay = new MethodPointer(Sam.displaydesignation);
displayinformation(PointerToDesignationDisplay);
}
if (choice == 3)
{
MethodPointer PointerToDepartmentDisplay = new MethodPointer(Sam.displaydepartment);
displayinformation(PointerToDepartmentDisplay);
}
if (choice == 4)
{
MethodPointer PointerToSalaryDisplay = new MethodPointer(Sam.displaysalary);
displayinformation(PointerToSalaryDisplay);
}
}
}
public static void displayinformation(MethodPointer M1)
{
Console.WriteLine("Displaying information you have chosen");
M1();
Console.WriteLine("Press any key to clear the screen: ");
Console.ReadKey();
Console.Clear();
}
}
}
Run the program, and that should clear your concepts on delegates. If you are still confused, don't panic. You are not alone.Try to debug the application and see how the call flows from one method to another method.
If you do not know how to debug, check this video on my post:
How to debug an application?
Regards
Sameer Shaik
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Framework Fundamentals
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Excellent tutorial. You managed to do one thing that the official training kit couldn't do, and that's explain why you'd want to use a delegate except in threads.
ReplyDeleteGreat!!! Am glad i could be of help. Remember we use delegates when we want to pass a call to a particular method as a parameter to other method, which is why delegates are used in event driven programming.
ReplyDeleteYou directly called the instance of delegate as M1() in the displayinformation method, what does it means?
ReplyDeleteIf you see in the displayinformation method, it takes a parameter which is the pointer to the method with a specific method signature defined by the delegate declaration. Remember delegates provide you the opportunity to wrap a functional call as object and pass it as parameter to other methods which is not possible in any other way.
ReplyDeleteOnce you retrieve the parameter, you can call the instance of delegate which is a pointer to a method just like any method call.
This you will understand better when you have event driven programming to be implemented.
Hi
ReplyDeleteU could have just moved the if statements to the displayinformation block and call the actual functions instead of delegates
Rajesh